View Issue Details
|ID||Project||Category||Private||Date Submitted||Last Update|
|0005176||Battlefield 1||Performance||No||2018-03-07 01:00||2018-03-21 13:26|
|Status||Need More Info||Resolution||Open|
|Product Version||Update 30012018 - North Sea Update|
|Fixed in Version|
|Summary||0005176: Culling issue? Very high GPU usage near flags A and C on Heligoland|
I've been meaning to submit this for a while, but there are areas near A and C on Heligoland where my frame rate just tanks, even if there are no explosions, enemies, etc. I'm talking 25% worse performance than the worst parts of Amiens at their most chaotic
My (very uneducated) guess is that some far away objects are not being culled as they should, putting unnecessary stress on GPU.
|Steps To Reproduce|
Spawn on far side of A, look towards the rest of the map. Also happens in spots on C
Uncharacteristically bad fram erate.
At least as good as hectic sections of Amiens.