View Issue Details

IDProjectCategoryPrivateLast Update
0005176Battlefield 1PerformanceNo2018-03-07 01:00
Status NewResolutionOpen 
Product VersionUpdate 30012018 - North Sea Update 
Fixed in Version 
Summary0005176: Culling issue? Very high GPU usage near flags A and C on Heligoland

I've been meaning to submit this for a while, but there are areas near A and C on Heligoland where my frame rate just tanks, even if there are no explosions, enemies, etc. I'm talking 25% worse performance than the worst parts of Amiens at their most chaotic

My (very uneducated) guess is that some far away objects are not being culled as they should, putting unnecessary stress on GPU.

Steps To Reproduce

Spawn on far side of A, look towards the rest of the map. Also happens in spots on C

Actual Result

Uncharacteristically bad fram erate.

Expected Result

At least as good as hectic sections of Amiens.


There are no notes attached to this issue.