View Issue Details

IDProjectCategoryExploit/GlitchLast Update
0004594Battlefield 1EngineNo2017-10-17 10:13
ReporterTrackerBugger 
SeverityMajorReproducibilitySometimes 
Status ConfirmedResolutionOpen 
PlatformPCOSWindows 
Product Version 
Fixed in Version 
Summary0004594: Server resets all squads after new round
DescriptionLike the title says,after a new round starts all squads gets removed and you have to recreate them.

Relationships

has duplicate 0004620 ClosedEA_RedSpoder RSP Server soft crashes in between rounds 

Activities

TrackerBugger

2017-10-12 16:41

User
  ~0005283

Server reloads twice and switches teams twice and removes all squads :
https://streamable.com/5ars5

Jaskaman

2017-10-12 19:10

User
  ~0005287

Last edited: 2017-10-13 06:45

View 3 revisions

It happens in our server as well, IP is changing nearly every round, squads has to be recreated. in some maps, slowmotion happens for 20-50% players. Varies.

Video about slowmotion
https://youtu.be/eJEVpxUP6r0

EA_RedSpoder

2017-10-13 13:06


  ~0005307

@Jaskaman Please add a separate issue for the slow-motion issue so we can track this :)

Jaskaman

2017-10-13 13:53

User
  ~0005413

Last edited: 2017-10-13 13:54

View 2 revisions

@EA_RedSpoder, done -> https://www.bftracker.com/view.php?id=4610

TrackerBugger

2017-10-13 18:59

User
  ~0005424

Last edited: 2017-10-13 18:59

View 2 revisions

Another issue is that squad "A" always gets locked.This all started happening since the last hotfix patch against rubberbanding

Jaskaman

2017-10-13 21:00

User
  ~0005426

Last edited: 2017-10-13 21:00

View 3 revisions

I can confirm this, also sometimes A and B squads are locked with 2 players in, other squads has to be recreated... Happened today 7 times...

Macmillianuk

2017-10-14 18:05

User
  ~0005444

I and my friends have had this happen on numerous servers. Have been playing various east coast EA servers.

TrackerBugger

2017-10-16 17:34

User
  ~0005465

Last edited: 2017-10-16 17:34

View 3 revisions

What the server is actually doing is going into preround state for 1 or 2 sec and then changing back even if its full.