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IDProjectCategoryPrivateLast Update
0003887Battlefield 1VehiclesNo2018-02-25 00:35
ReporterJSLICE 
SeverityMajorReproducibilityAlways 
Status Pending ReviewResolutionOpen 
PlatformConsoleOSPlaystation 
Product VersionSpring Update 03292017 
Fixed in Version 
Summary0003887: Potential Transport Vehicle Glitch
Description

Through testing sessions, I've determined that transports are either glitched or bound by a new feature regarding vehicle spawns.

Possible Conclusion 1: When a player enters* a transport from the Deployment and dies in it they will be unable to trigger a second spawn of that same exact transport (not the same model or type, but the vehicle that spawns in the same position); another player is required to do so.

Possible Conclusion 2: When a player enters* a transport from the Deployment and they destroy it themselves, they will be unable to trigger a second spawn of the same exact transport; another player is required to do so.

*This is key. Only those who have previously entered the transport will encounter the glitch/ feature.

Steps To Reproduce

-> Spawn Deployment
-> Enter transport
-> Die with transport or blow it up
-> Return to Deployment

Actual Result
Expected Result

Relationships

has duplicate 0003835 Closed Armored Car not respawning on Suez 
has duplicate 0005059 Closed on deploy / spawn screen the rendered icons of the transport vehicles (car / sidespan) hasn't worked since release (screenshots) 

Activities

chaoZFox

2017-09-12 12:40

Registered User
  ~0005099

Transport vehicle respawn is very inconsistent across all maps.
Would be much easier to understand if the UI could inform the player about the vehicle status, e.g. in use, respawning in x seconds, respawning when all flags are lost, ...