View Issue Details
|ID||Project||Category||Exploit/Glitch||Date Submitted||Last Update|
|0003818||Battlefield 1 CTE||Connectivity||No||2017-05-17 18:36||2017-07-11 23:46|
|Summary||0003818: Netcode glitch|
|Description||Apart from the obvious switching to high ping servers you can get it on local servers as well|
|Steps To Reproduce||Make your ping go up and then after a few minutes you will get the glitch|
This seems to happen at any ping rate from 4 all the way to 150 in Australia (not tested @150+). The game is unplayable most days, however it does occasionally work, and when it does the gameplay is fantastic.
Does NOT appear relative to a single server, i.e the problem persists across multiple servers and regions within the specified ping bounds stated above.
This is such a rudimentary concept guys, it's literally the ground the game is built upon. Please, hire a more capable team able to address this issue.
||This only happen to me if I got hit by a 10-30% packetloss without kick me of the server, I remember hear something about a desync between the client side with the server side. You need to re-join the server, because is permanent between maps in the same server. You can still kill people but only with melee weapons.|