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IDProjectCategoryExploit/GlitchLast Update
0003648Battlefield 1EngineNo2017-08-22 11:02
ReporterShearersHedge 
SeverityMinorReproducibilityAlways 
Status FixedResolutionFixed 
PlatformPCOSWindows 
Product VersionUpdate 03142017 (XP1) 
Fixed in Version 
Summary0003648: DX12: Perfoverlay.drawgraph doesn't show GPU frame times, is a flat line at 0ms
DescriptionWhen running DirectX 12, the GPU frame time graph isn't working. This issue has existed since the game was released

This is something I use quite a bit when tweaking my settings, to get the most out of my GPU by keeping frame times just below my monitor's refresh rate. I'll definitely be wanting to use this feature when DX12 mGPU support is introduced, so I can tweak my dual-GPU PC accordingly.
Steps To ReproduceStart game in DX12

Enter "perfoverlay.drawfps 1" in dev console.

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