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IDProjectCategoryView StatusLast Update
0003636Battlefield 1Graphical / VFXpublic2017-04-27 16:39
ReporterTopfnknoedl 
SeverityminorReproducibilitysometimes 
Status NewResolutionOpen 
PlatformPC 
Product VersionUpdate 03142017 (XP1) 
Fixed in Version 
Summary0003636: Texture loading/filtering issues while using mortar
DescriptionWhile using mortar, the ground textures have some loading issues. Might be a texture (anisotropic) filtering issue?

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Topfnknoedl

2017-04-19 14:21

User
 

bf1_2017_04_17_19_37_27_018.jpg (1,662,909 bytes)
bf1_2017_04_09_00_23_39_832.jpg (1,226,422 bytes)

Topfnknoedl

2017-04-20 19:16

User
  ~0004075

Last edited: 2017-04-25 20:54

View 2 revisions

I added more screenshots.



bf1_2017_04_20_20_42_21_559.png (3,158,596 bytes)
bf1_2017_04_20_20_42_22_125.png (3,222,002 bytes)
bf1_2017_04_20_20_42_22_710.png (3,287,223 bytes)

Tylr4D

2017-04-27 16:39

User
  ~0004117

I too get this on many maps. Where it seems at certain distances the textures just drop/become muddy.