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IDProjectCategoryView StatusLast Update
0002717Battlefield 1Enginepublic2017-06-16 17:13
ReporterRedSpider 
SeveritymajorReproducibilityalways 
Status ClosedResolutionUnable to Reproduce 
PlatformPC 
Product VersionUpdate 10242016 
Fixed in Version 
Summary0002717: Instant bayonet takedown without charge
DescriptionI have noticed it is possible to trigger a bayonet takedown without starting or completing a bayonet charge. I believe this is because of the range required to start the takedown animation.

If a player is within the required range to trigger a bayonet takedown this will happen automatically without starting or completing the bayonet charge. This means it can easily be exploited because verses a usual frontal melee (which is just a slash attack) there is no avoidance of the bayonet takedown. This can be exploited by standing close to a corner and triggering a bayonet attack as enemies emerge around the corner.

Video:
https://streamable.com/qlb2
https://streamable.com/yqc96

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ddorin

2017-01-23 20:58


  ~0003533

You can see clearly in slow motion and on normal speed that the user was already running before entering bayonet kill animation

RedSpider

2017-04-17 19:33


  ~0004067

reopening this. 0m bayonet charges still occuring.

https://streamable.com/yqc96

TrackerBugger

2017-04-18 22:18

User
  ~0004073

i can confirm this.